SPRING 2021
◤ART 421 - 01
Digital Portfolio Preparation
This course provides an introduction to self-promotional portfolio design and production with an emphasis on the best practices of the current industry. Students will develop the design and computer skills necessary to create a distinctive and appealing portfolio for career enhancement.
◤ART 330 - 01
Package Design
This course provides an introduction to package design with an emphasis on the practices of the current industry. Students will develop the design skills necessary to create a distinctive and appealing brand identity for the retail marketplace. This includes learning to design from the perspectives of aesthetics, marketing, manufacturing processes, sustainability, and utility.
Artist | Designer | Educator
SOOJIN
KIM
Art as an expression
Design as a solution
SPRING 2023
◤ART 436 - 01
Sr. Proj in Digital Art & Media Design
In this course, students will develop independent, self-directed, multi-part projects that explore all the concepts, and utilize all the skills they've learned in Graphic Design I-III. The work produced in this course will be suitable for a professional-quality graphic design portfolio and may explore both print and digital media
◤ART 480 - 09
Independent Study
relation to their effectiveness on the brain stimuli. Hence, reading will be an essential part of this project before determining a concrete game concept. After fixing the game concept, narratives, 2D & 3D images, text, sequencing, and interactivity will be the key ingredients in the creative process of game development. Students should be able to write a storyboard, present a visual concept, and prototype the game interaction.
◤ART 231 - 01
Digital Art for Non-Major
This course is for students who wish to explore art and computers but are not majoring in Visual Arts. Students will learn to create art using digital technology. Creative problem solving, art-making processes, understanding terminology, historical precedent, and contemporary digital practice will be explored.
FALL 2022
◤ART 203 - 01
Graphic Design I
This course provides an introduction to the theory and practice of letterforms and typography as they apply to graphics and visual communications. Projects will cover principles of typography, letterforms, typographic layout, legibility, and expressive and dynamic typography. Each topic will be covered through lectures, demonstrations, critiques, and individual studios.
◤ART 480 - 09
Independent Study
relation to their effectiveness on the brain stimuli. Hence, reading will be an essential part of this project before determining a concrete game concept. After fixing the game concept, narratives, 2D & 3D images, text, sequencing, and interactivity will be the key ingredients in the creative process of game development. Students should be able to write a storyboard, present a visual concept, and prototype the game interaction.
◤ART 231 - 01
Digital Art for Non-Major
This course is for students who wish to explore art and computers but are not majoring in Visual Arts. Students will learn to create art using digital technology. Creative problem solving, art-making processes, understanding terminology, historical precedent, and contemporary digital practice will be explored.
SPRING 2022
◤ART 213 - 01
Creating Infographics
From research to rendering, students will learn how to interpret and visualize information to create graphics such as charts, maps, guides, instruction tables, and illustrated diagrams. The student will use the principles and processes of design to represent very complicated data into a visually well-organized graphic design.
◤ART 480 - 06
Independent Study:Skincare Brand ID
The project explores skincare products & branding via a creative design approach from product concept, brand identity, prototyping, and effective communication design for the contemporary marketing environment. There will be intensive reading and research before confirming the product concept of a new skincare product and its visual identity.
◤ART 330 - 01
Package Design
This course provides an introduction to package design with an emphasis on the practices of the current industry. Students will develop the design skills necessary to create a distinctive and appealing brand identity for the retail marketplace. This includes learning to design from the perspectives of aesthetics, marketing, manufacturing processes, sustainability, and utility.
◤ART 436 - 01
Graphic Design IV
In this course, students will develop independent, self-directed, multi-part projects that explore all the concepts, and utilize all the skills they've learned in Graphic Design I-III. The work produced in this course will be suitable for a professional-quality graphic design portfolio and may explore both print and digital media
FALL 2021
◤ART 480 - 01
Independent Study
The course explores the card game design from metaphor to mechanics with the use of narrative, image, text, and sequencing. The course will be preceded by reading, response to the reading, research, development, prototyping, and final design. The final outcome of the project is an illustrated card game with the instruction(with game rule), and package.
◤ART 203 - 01
Graphic Design 1
This course provides an introduction to the theory and practice of letterforms and typography as they apply to graphics and visual communications. Projects will cover principles of typography, letterforms, typographic layout, legibility, expressive and dynamic typography. Each topic will be covered through lectures, demonstrations, critiques, and individual studios.
◤ART 231 - 01
Digital Art for Non-Art Majors
This course is for students who wish to explore art and computers but are not majoring in Visual Arts. Students will learn to create art using digital technology. Creative problem solving, art-making processes, understanding terminology, historical precedent, and contemporary digital practice will be explored.
SPRING 2021
◤ART 421 - 01
Digital Portfolio Preparation
This course provides an introduction to self-promotional portfolio design and production with an emphasis on the best practices of the current industry. Students will develop the design and computer skills necessary to create a distinctive and appealing portfolio for career enhancement.
◤ART 330 - 01
Package Design
This course provides an introduction to package design with an emphasis on the practices of the current industry. Students will develop the design skills necessary to create a distinctive and appealing brand identity for the retail marketplace. This includes learning to design from the perspectives of aesthetics, marketing, manufacturing processes, sustainability, and utility.
FALL 2020
◤ART 480 - 01
Independent Study: Comic Book
This course explores the use of visual storytelling in a form of image, text, and sequence- all in the service of message, concept, and narrative. The class is delivered through a mixture of practice and theory-based learning; this will include individual tutorials, self-directed study and research, and homework assignments.
◤ART 203 - 01
Graphic Design 1
This course provides an introduction to the theory and practice of letterforms and typography as they apply to graphics and visual communications. Projects will cover principles of typography, letterforms, typographic layout, legibility, expressive and dynamic typography. Each topic will be covered through lectures, demonstrations, critiques, and individual studios.
◤ART 329 - 01
Graphic Design 2
This course is designed to introduce students to the key concepts and practices of contemporary graphic design. Students will continue the exploration of typography-based design begun in Graphic Design I, as they begin to focus on organizing two-dimensional space conceptually and effectively with color and imagery.
◤ART 231 - 01
Digital Art for Non-Art Majors
This course is for students who wish to explore art and computers but are not majoring in Visual Arts. Students will learn to create art using digital technology. Creative problem solving, art-making processes, understanding terminology, historical precedent, and contemporary digital practice will be explored.
SPRING 2020
◤ART 203 - 01
Graphic Design 1
This course provides an introduction to the theory and practice of letterforms and typography as they apply to graphics and visual communications. Projects will cover principles of typography, letterforms, typographic layout, legibility, expressive and dynamic typography. Each topic will be covered through lectures, demonstrations, critiques, and individual studios.
◤ART 213 - 01
Creating Information Graphics
From research to rendering, students will learn how to interpret and visualize information to create graphics such as charts, maps, guides, instruction tables, and illustrated diagrams. The student will use the principles and processes of design to represent very complicated data into a visually well-organized graphic design.
◤ART 231 - 02
Digital Art for Non-Art Majors
This course is for students who wish to explore art and computers but are not majoring in Visual Arts. Students will learn to create art using digital technology. Creative problem solving, art-making processes, understanding terminology, historical precedent, and contemporary digital practice will be explored.
FALL 2019
◤ART 203 - 01
Graphic Design 1
This course provides an introduction to the theory and practice of letterforms and typography as they apply to graphics and visual communications. Projects will cover principles of typography, letterforms, typographic layout, legibility, expressive and dynamic typography. Each topic will be covered through lectures, demonstrations, critiques, and individual studios.
◤ART 239 - 01
Graphics Design 2
This course is designed to introduce students to the key concepts and practices of contemporary graphic design. Students will continue the exploration of typography-based design begun in Graphic Design I, as they begin to focus on organizing two-dimensional space conceptually and effectively with color and imagery.
◤ART 330 - 01
Package Design
This course provides an introduction to package design with an emphasis on the practices of the current industry. Students will develop the design skills necessary to create a distinctive and appealing brand identity for the retail marketplace. This includes learning to design from the perspectives of aesthetics, marketing, manufacturing processes, sustainability, and utility.